
Off the Clock: 13/F
About this game
Late at night in an office tower, you are trapped in floors that keep repeating. Some of them have let in things that don't belong to this decade, as if something would rather you stayed.
Last checked 7 Nov 2026

About this game
Late at night in an office tower, you are trapped in floors that keep repeating. Some of them have let in things that don't belong to this decade, as if something would rather you stayed.
Last checked 7 Nov 2026
More about Off the Clock: 13/F
Off the Clock: 13/F is a first-person anomaly-spotting game where you navigate a repeating office tower at night after your lift fails. The building traps you in a loop of identical floors, with subtle anomalies from the 1980s–1990s slowly seeping into the present. You must identify these anomalies—like flickering tungsten bulbs or paper talismans—to recover memory fragments and uncover why you were the last to leave work. The game features a memory-fragment archive that persists across runs, multiple endings, and a quiet horror tone where anomalies hint at the building’s rules without direct threats. Reaching the ground floor isn’t the end; the building reveals more once you escape.